Analyze ACs in the same manner as you do them in LR.
Imagine situations where they are correct and box elements than make them wrong.
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While you read answer choices, try to predict how the correct answer will look like.
PRACTICE IS NOT ABOUT THE SCORE; IT IS ABOUT GETTING BETTER AT THE TEST.
ALWAYS MAKE AN EFFORT TO PREDICT AN ANSWER TO RC AND LR QUESTIONS BEFORE YOU START READING THE ANSWERS
LSAT cannot be "beaten." But in can be mastered - through hardwork, analytical thought, and training yourself to think like a test writer.
A design committee must select at least two of the following seven features to offer on a newly designed car. The features are: airbags, CD player, heated seats, navigation system, performance tires, roof rack, and sunroof. The designers must select features using the following requirements:
If a sunroof is offered with the car, then heated seats cannot be offered. If the car is offered with a navigation system and a CD player, then a roof rack cannot also be offered. If the car is offered with a CD player, then it must also be offered with an airbag. If the car is not offered with performance tires, then it must be offered with a roof rack. SOLUTION: At least 2 out of 7 ACHNPRS 1. Never SH. 2. Never NCR. 3. C -> A ~A -> ~C 4. P/T or PT, must be in. 8. If Performance tires [p] are selected for the car, what is the maximum number of additional features that could be selected? (A) two (B) three (C) four (D) five (E) six A C H N (P) R S Rule 1 + rule 2 => only 5 max. HOWEVER, the right answer choice is (C) because the question asks for ADDITIONAL FEATURES THAT COULD BE SELECTED--excluding p--. You have to make sure to answer the question in the form it is asking you to do. Voyager's key to RC section Practice making notes/marks for each of the following you will be fine: 1) Main point of the passage (usually covered in the first paragraph). I actually write out a 3-5 word/symbol summary next to the text. For example, "16th legal reform=bad for women" or something along those lines. Practice identifying the thesis statement. 2) Main point of each paragraph. Same as 1. If you split a paragraph up into smaller paragraphs, you should summarize the points of both of these little paragraphs ("formalists' view" and "pro-RTT view" to take an example from one of the old tests) 3) Boxing all names and terms. There is almost ALWAYS an explanation of the person/term right after it. Now you can just find your boxed name and read the explanation that follows for certian questions. 4) Underlining key points/evidence. This just takes practice. Over time you will figure out what is key and what is not. In the beginning, if it seems important underline it. As you take practice tests you will refine your approach and underline less. 5) If, at any time, the passage tells you what the author thinks (sometimes it will do it in a sneaky manner) WRITE IT IN THE MARGIN. Most passages will have a question asking about the author's opinion. You just gained yourself a free point. 6) Look for keywords and cues. When the passage says "some critics argue..." you KNOW the passage will post evidence against them 2 sentences later. Watch for it. UNDERLINE the "some". There are tons of these key words and I do not have the space to delve into them in detail. Finally, in addition to the above, you have to be a fast and competent reader who can read for content. The above will help, but nothing is better than just doing tons of reading passages over and over (use the above techniques when you practice... you will need the above skills anyway as an attorney so you might as well learn them now). You need to learn to read quickly and to understand the stuff quickly. If you were in the brown reading group in 2nd grade, thought reading books and writing papers was for "dorks" in high school, graduated from some shit-hole college (anything with the word "state" in the title, for example) or any combination of the previous, you will have a difficult time with the LSAT. All I can say is work on it. The manager of a package deliver service must schedule the delivery of packages for the following day. There are three types of containers that can be delivered: envelopes, tubes, and boxes. Each package s either a standard rate package or an express rate package. Exactly five packages will be delivered in accordance with the following requirements:
There is no standard tube package. No more than two express boxes are delivered. Exactly two container types are delivered daily. At most, there are three standard packages delivered daily. No more than three packages of the same container type and delivery rate are delivered daily. Solution: ETB 2max = 5 s/e Es Ee ~Ts Te Bs [Be] 2 container types 3s at most. Therefore, 2e MUST. No more than 3 of the same type/delivery. Note: Proper sketch and understanding the rules are the key to success for this game Before a craft fair begins, three groups of volunteers must do five projects- G, H, J, K, and L. Each project is done y exactly one group. Each group does at least one project and finishes all of its projects before the next group begins doing projects. The following limitations apply:
The second group does not do project J or project K. If the first group does project G, then the third group does project H. The group that does project H does no other projects. Project J cannot be done earlier than project L. Solution: Distribution Game. 1. J, K -> ~2 -> 1 or 3. 2. G1->H3 H1/2->G2/3 3. H is always alone. 4. ~J...L ___ ___ ___ 1 2 3 19. Which one of the following is a complete and accurate list of the projects, any one of which could be the only project done by the first group? (A) H (B) G, K (C) H, J, K (D) H, K, L (E) G, H, K Notice that H and/or K are listed in four answer choices. You can safely assume that they will both be in the correct answer choice. Therefore, focus on (C), (D), and (E). Use trial-and-error approach. D - is the right answer choice. Pay attention to the wording and use the strategy of commonalities and, only then, stat using trial-and-error approach. A theater troupe will perform seen skits during an evening performance. The performers include five experienced actors-Ariana, Bronte, Carlow, Dabia, and Eric-and five novice performers-Nabiel, Sam, Thomas, Jackie, and Kyrasaki. Each performer will perform in exactly one skit according to the following requirements:
Bronte and Nabiel and no one else perform one skit. Eric and Dabia and one novice perform one skit. The first performance features no novice. Carlow must perform after Bronte and Dabia. The final performance features one novice. Solution: The importance of a proper sketch and recognition of rule interplays: B-C D-C A __ __ __ __ __ __ 1 2 3 4 5 6 7 C must be alone and cannot be seventh with one of the novice because this would leave one skit unmanned. The seventh skit will ALWAYS be a single novice. Before jumping into the questions, try to work out the possibilities to get some crucial insights from the setup. The manager of the clothing store must fill two display windows with the following seven articles of clothing: hat, gloves, scarf, purse, earmuffs, shorts, and sweater. At least three, and at most, four items are displayed together according to the following conditions:
The hat and gloves must be displayed together. The shorts must not be displayed with the sweater. If the purse is displayed with exactly three other items, one of those items must be scarf. Solution: Window 1 Window 2 3: H G Sw/Sh 4: P S E Sh/Sw Window 1 Window 2 4: H G S/E Sw/Sh 3: P S/E Sh/Sw The difficulty was in recognizing the proper game type. It is not the selection but distribution. Doing the proper setup and recognizing all possibilities was crucial to the successful completion of the game. A museum curator is planning two exhibits of an artist's paintings to take place simultaneously in c and d. Exactly three of the seven paintings will be exhibited in each city. The paintings are from the artist's early period - b, c, f, g- as well as from the artist's late period-j, l, and o. The exhibition of the paintings is subject to the following conditions:
1. The exhibit in each city must include at least one painting from the artist's late period. 2. B is not exhibited in c. 3. F and g are not exhibited in the same city. 4. C and j are not both exhibited. C: f\g D: f/g b j/l/o 1. J/l/o must be at least in one city. 2. B can't be in c, 3. Never fg. 4. C->~j J-> ~c Note: proper sketch. Make sure to figure out if the game is underfunded or overfunded. Great advice from TLC:
Rather than thinking of the LSAT as 30 prep tests to be gotten through, think of it as weaknesses to be eliminated. Every test is a snapshot of your weaknesses and you MUST address them. Going over the tests is crucial. DO NOT DO MULTIPLE TESTS without review. This is a waste of time and tests. The review is the part most people don't do. They rely on familiarity. They improve (on PTs) but in the cold light of the official test they panic, and then they start guessing. That's how people score crazily below their prep test average. A radio talk show host airs give telephone calls sequentially. The calls , one from each of f, g, h, I, and m, are each either live or taped (but not both). Two calls are from v, two are from s, and one is from k. The following conditions must apply:
1. I and m's calls are the first two calls aired, but necessarily in that order. 2. The third calls aired, from k, is taped. 3. Both s calls are live. 4. Both G and f calls air after h. 5. Neither m not f calls are from s. Solution: 1. / 2. 3. 4. / 5. Fghim. _l_ _m_ _h_ _g_ _f_ Vvssk. _s_ _v_ _k_ _s_ _v_ L/s. _l__ ___ _t_ _l_ ___ 11. Which of the following must be true ? (A) g's call is live (B) h's call is live (C) m's call is live (D) f's call is taped (E) i's call is taped. NOTE: refer to the original sketch and make sure to make the right inference such as m' and f's calls may be live or taped. Do not overinference. Four people-g, h, j, and m- will help each other move exactly three pieces of furniture-R, S,F. Each piece of furniture will be moved by exactly two of the people, and each person will help move at least one of the pieces furniture, subject t the following constraints:
1. G helps move the s if, but only if, h helps move the r. 2. If j helps move the table, then M helps move the r. 3. No piece of furniture is move by g and j together. ------ ------- -------- R. S. f 3. Never JG. 2. Jt->Mr Msort->Jrors 1. Gs-=>< Hr Hsort-=>Grorf Which of the following cold be a pair of people who e each other move both the r and r? B - Grace and Maria G. H G M. J M Note: annotate each precisely as it states. Expect that every rule of the book will be tested. P.S:: Do the game at least 10 times to learn navigate in the conditional relationships and its implications. A town has exactly two pubic parks-g and l- which are to be planted with North American trees. There are exactly four varieties of trees available-m, o, s, and t. The planting of the trees must be n accord with the following:
1. Each of the parks is planted with exactly three of the varieties. 2. At least one of the parks is planted with both m and s. 3. Any park that is planted with o will also be planted with t. 4. G park is planted with maples Option 1: G. L M. S S. M/O T. T Option 2: G. L M M S. S T. T 16. Which of the following could be true? E - both parks contain exactly the same three varieties of trees as each other (option 2) NOTE: If rules of the games does not establish that the all entities must be placed, you should not assume that. A fruit stand carries at least one kind of the following kinds of fruits: k, o, p, t, and w. the stands does not carry any other kind of fruit. The selection of fruits the stand carries is consistent with the following conditions: 1.If the stands carries k, then it does not carry pears. 2. If the stand carries does not carry t, then it carries k. 3. If the stand carries o, then it carries both p and w. 4. If the stand carries w, then it carries f or t or both Selection Game: F K O P T W 1. Never KP 2. Pick K or T, minimum. 3. O-> P and W ~O->~P or ~W 4. W -> F or T ~F and ~T -> ~W Make sure you pick at least K or T, and remember NEVER KP. Notation:
[] - Conclusion _ - Subject/verb () – Details, embedded clause. 1. ALWAYS, ANALYZE THE ROLE OF EACH SENTENCE 2. READ SENTENCES WITHOUT MODIFIERS LOOK FOR EMBEDDED CLAUSES AND GRAMMAR CLUES IN A SENTENCE. 3. TRANSLATE MODIFIERS: Primarily = Most Often = Most Tend = Most 4. The Bucket Method. Think of different in terms of buckets in LR. Is All animals? Or all frogs? Think of the bigger buckets and try to establish the smaller ones and address this issue in the answer choices. 5. In Logic Games, stop guessing about designing the sketch. The stimulus is very specific as to eliminate unnecessary guessing. 6. Always notate conclusion in square brackets. 7. In Principle Questions, try to break down the argument into parts and check against the questions asked. Key to Inference Questions: Which one of the following can properly be inferred form the passage? 1. Right answers are either paraphrase of the existing premise/fact in the stimulus, or a combination of premises/facts (2 and/or more) from the stimulus. 2. Check with the Fact Test: All Right Answers must pass the Fact Test, i.e., proved from the stimulus. 3. Right answers are not likely to predict. 4. Right answers have a range of provability. 5. Get to the Right Answer by Eliminating the Wrong Answers. Incorrect Answers: 1. Extreme. Watch out modifiers. 2. Shell Game. Looks attractive but changed enough not to be true. 3. Out of scope. New Info. 4. Reversal. Key to Principle Example Questions Which one of the following conforms most closely to the principle illustrated above? 1. No need to evaluate the logics. 2. Need to conform to a given principle. 3. Conform to the conditions: most likely, to conditional form. 4. Generate principle if the principle is in the form of an argument (with a premise and a conclusion). Key to Principle Support Questions Which one of the following principles, of valid, most help to justify the political theorist’s reasoning? 1. Assumption questions. Similar to Strengthen questions. 2. Follow the pattern: - What is my task? - What is the author’s conclusion? - How is the conclusion supported? - What is the gap? - Which answer choices are clearly wrong? - What is the best available answer Key to Strengthen/Weaken Questions I. Weaken: Which one of the following, if true, most seriously weakens the argument? II. Strengthen: Which one of the following, if true, most seriously strengthens the argument? 1. Must address gaps in the core 2. Attack the assumptions 3. Look for alternatives, or Elimination of the Alternatives. 4. Try to predict. 5. Be flexible. Beware of arguments without cores, and claims within premises. 6. Eliminate the answers that do not relate to the core, or have indeterminate relationship to the core. 7. Beware of EXCEPT Questions. The opposite effect of EXCEPT questions. Incorrect Answers: 1. Opposite. 2. Shell Game. 3. Out of scope Weaken Questions: 1. The stimulus contains the argument. 2. Focus on the conclusion. 3. The information the stimulus is suspect. Often, reasoning errors. Must read the argument very carefully. 5. Strong prephrases. Predict. Attack is based on: 1. Incomplete information. 2. Improper comparison. 3. Qualified conclusion. To weaken a conditional conclusion, attack the necessary condition by showing that the necessary condition does not need to occur in order for the sufficient to occur. Strengthen: 1. Identify the conclusion. 2. Personalize the argument. 3. Look for weaknesses or holes in the argument. Strengthen is based on: A. Eliminate any alternative causes for the stated effect. B. Show that when the cause occurs, the effect occurs. C. Show that when the cause does not occur, the effect does not occur. D. Eliminate the possibility that the stated relationship is reversed. E. Show that the data used to make the causal relationship is accurate, or eliminate possible problems with the data. Key to Flaw Questions The politician’s reasoning is most vulnerable to criticism on the grounds that... 1. Assumption Questions 2. Follow the pattern: - What is my task? - What is the author’s conclusion? - How is the conclusion supported? - What is the gap? - Which answer choices are clearly wrong? - What is the best available answer EXPLORE THE FALLACIES!!! A. Uncertain Use of a Term or Concept B. Source Argument C. Circular Reasoning D. Errors of Conditional Reasoning: a. Confuses a necessary condition for a sufficient condition b. Confuses a sufficient condition for a necessary condition E. Mistaken Cause and Effect F. Straw Men G. General Lack of Relevant Evidence for the Conclusion H. Internal Contradiction I. Appeal Fallacies J. Survey Errors K. Exceptional case/Overgeneralization L. Errors of Composition and Division M. False Analogy N. False dilemma O. Errors in the use of evidence P. Time Shift Errors Q. Numbers and Percentages Errors Key to Assumption Question The argument requires (necessary) the assumption of which one of the following? The conclusion follows logically if which one of the following is assumed (sufficient)? 1. Either sufficient or necessary. Know the subtleties. 2. Utilize the negation test for Necessary. 3. Assumption Questions. Follow the pattern: - What is my task? - What is the author’s conclusion? - How is the conclusion supported? - What is the gap? - Which answer choices are clearly wrong? - What is the best available answer Incorrect Answers: 1. Premise Boosters 2. Conclusion Redundancy 3. Opposites 4. Out of scope 5. Reversed Logic Incorrect answers in Necessary Assumptions: 1. Could be true or Likely to Be True 2. Exaggerated Answers 3. New Information. Out of scope 4. The Shell Game 5. The Opposite 6. The Reverse Key to Parallel (Matching) Questions Which of the following arguments exhibits flawed reasoning most similar to that exhibited by the argument above? Match the Reasoning: 1. Match the components of the argument. 2. Order does not matter. 3. Watch out for modifiers. Match the Flaw: 1. Find the flaw first. 2. Learn from the wrong answers. Key to Paradox Questions Which one of the following, if true, helps to resolve the apparent discrepancy in the information above? 1. Expected Result vs. Unexpected Result. 2. Three Answer Buckets: a. Expected Result. b. Unexpected c. Irrelevant to the argument. Stimuli: 1. No conclusion. 2. Language of contradiction. Key to Role of Statement Identify the Conclusion. Which one of the following sentences most accurately expresses the main point of the passage? 1. Always identify the conclusion first! 2. Stuck in the middle 3. The author’s conclusion, NOT mine 4. Last in the chain of logic 5. Do not be tricked by rewording of the conclusion Determine the function The claim that ambiguity inspires interpretation figures in the argument in which one of the following ways? 1. Identify the conclusion first 2. Keep the sides straight 3. You can use only the information in the stimulus to prove the correct answer choice. FACT TEST. 4. Any answer choice that describes the information or a situation that does not occur in the stimulus is incorrect. Incorrect answer choices: 1. “New” Element Answers 2. Half Right, Half Wrong Answer Choices 3. Exaggerated Answers 4. The Opposite Answers 5. The Reverse Answers Identify the Disagreement Raphaela and Edward disagree about the truth of which one of the following? 1. Do not infer 2. Identify the overlap 3. Anticipate the point of disagreement Procedure The drilling proponent’s reply to the drilling opponent proceeds by 1. Know your argument components and how they work to form an argument. Treat RC as an elongated version of LR
§ Look for general terms while reading: 1. One thing is a cause of another 2. One thing is a subset of another 3. One thing is mistaken for another 4. Some type of behavior is irresponsible 5. Something falls short of a particular standard. 6. An action has consequences that are the opposite of those intended. Triage questions first in order to find the mysteries to solve Read while keeping mysteries in mind Look at the RC as the elongated version of LR Feign interest in RC Stop and start while thinking After each paragraph, predict what's going to happen next Reread whenever I do not understand Look for the author's purpose Do the roadmap In Comparative, make a table of differences and similarities Order of doing RC: 1) Look over the questions to seek for mysteries that need to be solved. 2) Sdjabdjsadjkasdasdasjkdashdasdhkjsa (2.a.) (PREDICT) Adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd (2.a.) adasdasdasdasdsadasdsadsadaadadss (2.1.a) adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd adasdasdasdasdsadasdsadsadaadadsdasdasd (2.a.) Q. adasdasdasdasdsadasdsadsadaadadsdasda? (3)Question of the mysteries – MP – from easy to harder (4) – Research (5) – Prephrase (6) Evaluate answer choices. A. adasdasdasdasdsadasdsadsadaadadsdasdasd B. adasdasdasdasdsadasdsadsadaadadsdasdasd C. adasdasdasdasdsadasdsadsadaadadsdasdasd D. adasdasdasdasdsadasdsadsadaadadsdasdasd E. adasdasdasdasdsadasdsadsadaadadsdasdasd I. G, H, I, K, L, M, and I ride a bus together. Each sits facing forward in a different one of the six seats on the left side of the bus. The seats are in consecutive rows that are numbered 1,2,and 3 from front to back. Each row has exactly two seats: a window seat and an aisle seat. The following conditions must apply: H occupies the aisle seat immediately above immediately behind G’s aisle seat. If M occupies the aisle seat, H sits in the same row as Lapas. If G sits in the same row as K, M occupies the seat immediately and directly behind I’s seat. If K occupies a window seat, M sits in row 3. If K sits in row 3, E sits in row 1. SOLUTIONS: 2 options: 1 __ __ ___ G __ G or ___ H __ H ___ __ Then, work out the solutions, be neat and precise in your notes not to miss any pertinent info and document everything properly. IN ADDITION: CONVERT CONTRAPOSTIVIES INTO THEIR ACTUAL MEANINGS IN THE GAME. CONTINUE TO WORK ON GAMES The below questions are designed to be looked at, in order, to help you determine what type of game you are dealing with and thus how you should approach it: Is it Sequencing? Look for words such as "sequence, order, rank, etc." in the opening paragraph. If you are unsure, check the rules. If any discuss an entity being before or after something else, it's Sequencing. If it is Sequencing, is it Strict or Loose? Look at the rules. If any tell you an exact amount of space between two entities or tell you an exact middle position (i.e. not first or last) that an entity must go into, it's Strict, which means you will create a sketch of Dashes & Numbers. If none of the rules do this, it's Loose, which means you will create a Branching Tree sketch. If it's not Sequencing, then how many types of entities are present? If we have six different cars (T, V, W, X, Y, Z) and three different options (Power Windows, Leather Interior, and Sunroof) that doesn't mean we have nine types of entities. Instead we have two, the cars and the options. Is there only one type of entity? The game is Selection. This often means there is No Sketch and instead you will need to build out the formal logic for each rule and the contrapositive. If you find it useful, you can also create an In & Out Table, to help you keep track of what entities must be in versus what must be out. Remember, a positive leading to a negative (A --> ~B) means at least one of the two must always be Out and a negative leading to a positive (~C --> D) means at least one of the two must always be In. Not every Selection game includes these type of rules. Are there two types of entities? The game is either Matching or Distribution. Either way you will use a Table. Place the more logically concrete entity (often a location or the thing getting/receiving the other entity) on top and the less concrete entity below. If either entity gives you numerical information (e.g. there are two boats of four people each) put that entity on top (the boats). Also, remember, if the entity below can be used multiple times, it's Matching (in the Cars & Options game Power Windows, Leather Interior and Sunroof could all be used again and again). If it can only occur once, it's Distribution (in the game with People going to either a Soccer Match, a Movie, or a Restaurant, each person could only attend one activity). Are there three types of types of entities? The game is either Matching (rare) or a Hybrid. Either way you will use a Grid. A Matching game sketch will place the two concrete entities on the outside and the question in the middle (the Dormitory game is a classic example: Dorms and Wings on the outside, Gender in the middle). A Hybrid will still place the question in the middle, but usually rows of different entities will be stacked on top of each other (this happens in the Volunteers and Tasks game: the Volunteers were the top row, Tasks were the second, and Positions the bottom). Are there more than three types of entities (rare)? The game is a Hybrid. Just like the above, you will use a Grid, with rows of different entities stacked on top of each other. While the above questions cover almost any scenario you could encounter, there are three notable exceptions: 1) If after determining that a game is Sequencing you notice that there is either a Matching or Distribution element also present, the game is a Hybrid. If the Sequencing was Strict, you will use a Grid (again, think Volunteers and Tasks, entities stacked in rows). If the Sequencing was Loose (rare in Hybrids), you will most likely use a Table with a Branching Tree sketch beneath it. 2) When Selection is added to a Sequencing or Distribution game, it becomes a Hybrid game, but Selection does not significantly alter the original Sequencing or Distribution sketch. Think of the Horse Race game. If instead of Sequencing six horses in six positions, we were asked to Sequence seven horses in six positions, the sketch would still just be Dashes & Numbers, like any other Strict Sequencing game, even though we are now also Selecting six of seven. The only useful addition to the sketch would be an Out slot, to keep track of what was not selected. When Selection and Matching are paired, however, instead of the usual Table or Grid, empty slots are used to keep track of the entities. This can be seen in the Dinosaur game from Prep Test 57. Please note that this is a very rare type of Hybrid. 3) Sometimes a game won't seem to fit neatly into a Table, Grid, etc. sketch. If this happens, use common sense (The "Situation" part of SEAL) to determine what type of picture would be appropriate. Examples of this are when you are given buildings across the street from each other (draw it top down, street in the middle, buildings running parallel to it) or a building/garage with multiple floors (draw a box with numbers, starting at 1, running up the side). In each of six consecutive classrooms numbered 1-6, students will demonstrate exactly one of three science projects-astronomy, biology, and chemistry-and exactly one of three art projects-dance, etching, and folk music. The following requirements are the only ones used in making the assignment of projects to classroom:
1. No project is demonstrated in two consecutive rooms. 2. No project that is demonstrated in room 1 is also demonstrated in room 5. 3. Biology is demonstrated in room 1, but not in room 6. 4. Only etching is demonstrated in exactly three rooms. 5. Astronomy and etching are never demonstrated in the same room. 1. 2. 3. 4. 5. 6. _B_ __ __ __ _A_ _C_ ~B. ~A ~B. ~B ~C. ~A ___ __ __ __ ___ _E_ X. ~e Note: proper sketch and understanding of the rules should be the top priority at mastery of LG. Solution: Repetition, repetition, and repetition. |
AuthorVitali Kremez Archives
October 2015
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